![]() ![]() For as incredible and successful as Breath of the Wild was, it was notably different from more “traditional” Zelda games in many ways. After all, for as incredible and successful as Tears of the Kingdom is, it really is similar to Breath of the Wild in many ways. The situation is particularly grim in the case of The Legend of Zelda. The problem is that Final Fantasy and The Legend of Zelda should be able to satisfy both camps of fans more than they currently do. The problem isn’t that these games are so different from what came before. While such arguments typically encourage a “with us or against us” mentality, I’d argue that these seemingly hopelessly divided players are actually united by a common issue. No matter how loud the praise for each title may become, it can’t quite drown out those voices that argue that each game doesn’t quite represent the most unique (or even the best) elements of their respective franchises. That divisiveness is certainly more pronounced in the case of Final Fantasy 16, but each game faces a surprisingly similar situation. Yet, the most significant quality that unites Final Fantasy 16 and Tears of the Kindom may just be the ways that both games have divided their franchise fanbases. Both are also clear commercial successes (though Tears of the Kingdom is on another level so far as sales go). Both are modern entries into historically significant gaming franchises. Both are among 2023’s biggest (and best) new releases. Final Fantasy 16 and The Legend of Zelda: Tears of the Kingdom are linked by a surprising number of factors.
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